AI Insights · Timothy · October 2024
Top 5 First Person Games Performance in Mexico Q3 2024
Explore the performance trends of the top 5 first-person games in Mexico during Q3 2024, including insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2024, the performance of the top five first-person games on a unified platform in Mexico showcased intriguing trends across downloads, revenue, and active users, according to data from Sensor Tower.
Call of Duty®: Mobile, published by Activision Publishing, Inc., saw its weekly revenue start at about $341K, peaking at $580K towards the end of July. However, it gradually declined, ending the quarter at around $183K. Weekly downloads remained relatively stable, fluctuating between 75K and 92K, while weekly active users exhibited a slight decline, starting at over 926K and finishing at approximately 850K.
Minecraft: Play with Friends by Mojang maintained a steady revenue stream, beginning at $109K and slightly dipping to finish at $101K. Downloads peaked in early August at 151K before settling back to around 111K by the end of September. The game consistently engaged over 1.8M weekly active users, with a minor increase toward the end of the quarter.
Blood Strike - FPS for all, from NetEase Games, experienced growth in weekly revenue, starting at $23K and reaching a high of $47K in mid-August, then concluding the quarter at $40K. Weekly downloads were fairly consistent, with a notable high of 137K in mid-July, although they dropped to 85K by the end of September. Active users saw a rise from 864K to over 1M in September, before a slight dip to 937K.
Arena Breakout: Realistic FPS by Level Infinite showed a steady revenue trend, peaking at $45K in late July and ending at around $30K. Downloads rose significantly in early August, reaching 43K, but tapered off to around 31K by the end of September. Active users remained fairly stable, hovering around 320K throughout the quarter.
Lastly, Call of Duty®: Warzone™ Mobile also from Activision Publishing, Inc., displayed a gradual increase in revenue, starting at $15K and reaching a peak of $23K by the end of September. Downloads varied from 25K to 37K, while active users rose steadily from 250K to over 272K by quarter's end.
For more detailed insights and data, visit Sensor Tower's platform to explore the trends and performance metrics of these top-performing first-person games.